About This Course

Master the fundamentals of mobile game design top studios use to put out hit games. 

The mobile gaming industry is highly competitive, but the reality is that a small fraction of devs and studios are getting a vast majority of the downloads (and revenue). Why is that? Is it resources alone? While a million-dollar market budget certainly helps, there’s a lot more to making a successful game, most of which are principles and best practices that anyone can learn and implement. 

In this course, you’ll get exclusive insights from publishers of Rodeo Stampede, Ski Safari, and Transformers: Earth Wars. With over a billion players, we’ve seen what works, what doesn’t, and have built a framework for success. And, we’re excited to share what we’ve learned with you. 

 This course will take you through the phases of game development, from pre-production through post-production. We’ll go in-depth on discovering great game ideas, creating a Game Design Document, planning your monetization strategy (so that it doesn’t disrupt player experience), using micro-innovation, and much more. 

Join Luke Priddy, head of education at Yodo1 Games, on a journey through the process, and take your games to the next level. 

Course curriculum

  • 1

    Game Design Foundations

    • Why develop games for mobile?

    • How to Build a Game in 3 Phases

    • How to Find a Great Idea for Your Game

    • Key Questions to Answer in Pre-production

Instructor

Yodo1 Games

Yodo1 simplifies mobile game growth. We’re the one partner that developers and studios need to accelerate their game’s growth at every stage of its lifecycle. In 2011, Yodo1 was born to help indie studios & solo developers simplify the long, complex process of scaling mobile games, making it easy to unlock new strategic global markets. Today, we make it easy to grow mobile games in three areas: optimizing monetization, publishing indie titles, and creating time-limited in-game experiences with the world’s biggest entertainment IPs.